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3ds Max Essentials

Autodesk 3Ds Max Essentials 3 Day Classroom Course – £600*

Product Description

This 3D Studio Max training course provides a fundamental understanding of utilising 3ds Max for Design Visualisation. Although this 3D Studio Max training course is designed for instructor-led courses, you can also use it for self-paced learning. The 3D Studio Max training course encourages self-learning through the use of the Autodesk® 3ds Max™ 2017 Help system.

Hands-on exercises throughout the 3D Studio Max training course demonstrate the modelling process using techniques that can be applied to the mainstream drafting industries.

Objectives

The seven primary objectives of this course-ware are to teach students how to:

  • Understand the basic functionality, features and principles behind
    3ds Max Design.
  • Create and manipulate 3D data in 3ds Max Design.
  • Import data from other 3D applications.
  • Embellish scenes with the use of materials and maps.
  • Create adequate lighting for your environments.
  • Animate objects in the scene.
  • Render still pictures and animations to disk for later viewing

Prerequisites

This course is designed for beginner users who want to learn about 3D environments and want to use 3ds Max Design for Design Visualisation purposes.

It is recommended that you have:

  • A working knowledge of Microsoft® Windows® 2000, Microsoft® Windows® XP. Or Microsoft® Windows® Vista.

Course Date and Prices

Prices for courses quoted do not include VAT which must be added.

When no scheduled course dates are shown please register your interest and we will contact you with further information.

Classroom Course
The Building Centre, London, WC1E 7BT
Full-time 3 days of the week
9.30am-4.30pm
3 Days
Autodesk 3Ds Max

Agenda

Day 1

User Interface

  • User Interface Components
  • Viewports
  • Command Panels
  • Other UI Elements

File I/O

  • Starting a Project
  • Saving Files
  • Hold/Fetch
  • Merging Files
  • Import/Export
  • File Linking

Getting Started

  • Setting Preferences
  • Object Creation
  • Object Selection
  • Scene Management

Day 2

Transforming Objects

  • Transform Tools
  • Coordinate Systems
  • Snaps
  • Align Tools
  • Making Duplicates
  • Other Transforms

Modifying Objects

  • Basic Concepts
  • Modifier Examples

Modelling with 3D Geometry

  • AEC Techniques

Modelling from Splines

  • Shape Definition
  • Working with Splines
  • Using Shape Modifiers
  • Using Sweeps

Materials

  • Using Materials
  • Material Types

Using Maps

  • Maps in Material Definitions

Day 3

Mapping Coordinates

  • Mapping Coordinates

Cameras

  • Camera Types
  • The Moving Camera

Lights

  • Standard Lights
  • Dome Lighting
  • Ambient Occlusion
  • Light Tracer
  • Radiosity
  • Mental Ray

Rendering

  • Render Scene Dialog
  • Scene States
  • Batch Render

Software

Autodesk 3dsmax

Autodesk® 3ds Max® and Autodesk® 3ds Max® Design software provide powerful, integrated 3D modelling, animation and rendering that enable artists and designers to focus more energy on creative, rather than technical challenges. The products share core technology, but offer specialised tool-sets for game developers, visual effects artists and motion graphics artists along with other creative professionals working in the media design industry on the one hand; and architects, designers, engineers and visualisation specialists on the other.

 

FAQ

Post-3dsmax Training support

All delegates are eligible to email support for up to 30 days from Sprunt Media.

Discounts are available for group bookings.

Please call for more information on group prices. 0207 833 5253

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